Max Madness - Unreal Start screen scene

Presentation video

Hans van der zee

Procedural animated lightning

Hans van der zee procedural tarp

Procedural damaged tarp with wind animation

Made this scene in 6 days. Car model is from Epic Games's content examples, but slightly modified

Most of the materials are entirely procedural

Featured in this project:
- Player activated storm (Skip to 0:35 seconds into the video).
--> This causes more different music track to fade in, storm effects activate and post processing filter changes.
--> This can be deactivated at will
- Procedural materials
- Procedural animated lightning strikes and water.